I help game studios create production-ready 2D game art and Spine animation for slots, casual games, RPGs, and mobile games.
My work covers character art, slot symbols, UI, backgrounds, rig-ready PSD preparation, Spine rigging, animation, VFX, and Unity-ready handoff.
I focus on clean files, optimized exports, proper pivots, hidden parts, and developer-friendly delivery so assets can move into production with less rework.